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What is the goal of this program?
Able to answer “why” about simple situations, and predict the possible outcome of events
Why is this program important?
Helps with:
How can this be taught?
Stage 1: Inferencing by Object Functions
Phases 1: Receptive (SD “Why is he using a camera? Because he is taking pictures)
Targets:
Taking pictures – Camera
Eat – Spoon/Fork
Swim – Float
Drive – Car
Paint – Paintbrush
See – Eye Glasses
Clean – Broom
Read – Book
Cutting – Scissors
Glue – Pasting
Watching TV – Television
Calling – Phone
Phase 2: Expressive
Targets:
Taking pictures – Camera
Eat – Spoon/Fork
Swim – Float
Drive – Car
Paint – Paintbrush
See – Eye Glasses
Clean – Broom
Read – Book
Cutting – Scissors
Glue – Pasting
Watching TV – Television
Calling – Phone
Stage 2: Inferencing by Events/Locations Functions
Phase 1 Receptive: In FO3, tx asks “Why is he wearing a school uniform?” with 3 visuals of different events/locations
Targets
School Uniform – School/Class
Swimwear – Beach/Swimming Pool
Ballet Costume – Dance Class/Ballet Class
Birthday Hat/Balloon – Birthday Party
Disney outfit/costume – Disneyland
Phase 2: Expressive: “Why is he wearing a school uniform?
Targets
School Uniform – School/Class
Swimwear – Beach/Swimming Pool
Ballet Costume – Dance Class/Ballet Class
Birthday Hat/Balloon – Birthday Party
Disney outfit/costume – Disneyland
Stage 3: Inferencing from Cause & Effect Scenarios
Phase 1: Receptive in FO3 (SD “Why are the plates shattered?)
Dropped plates – Plates shattered
Wash hands – clean hands
Puts band-aid – fell down
Crying – toys broken
Mum Angry – Broken vase
Girl pulling out Umbrella – Raining
Phase 2: Expressive (SD “Why are the plates shattered?)
Dropped plates – Plates shattered
Wash hands – clean hands
Puts band-aid – fell down
Crying – toys broken
Mum Angry – Broken vase
Girl pulling out Umbrella – Raining
Phase 3: Generalization (Run in-vivo)
Someone dropped xx – xx broken
Wash hands – clean hands
Puts band-aid – fell down/injured
Crying – toys broken
Mum Angry – Broken vase
Someone pulling out Umbrella – Raining
Suggested toys and materials
Daily situations
Related programs
Troubleshooting / Prerequisite skills